I want to simulate a plane flight (when you hold a button/press the screen the plane would fly up and when you release the plane will fall). What I want to achieve is something like the plane in the mobile game Sky Glider (If you press the screen for long enough the plane will continue to go upwards even if you release it). I tryed to do it with physics but could not get the effect. Any ideea?
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Add the Physics Behavior to your plane and apply Force:
You could add some logic on the iForce variable when you are applying force.
There is a file in c:\Program Files\Construct 2\templates\Template-Flying.capx It does what you need.
but what if you are trying to simulate temporary flight: gliding/hovering because i'm trying to simulate a bat flight movement as a flying enemy type.