Hola guys,
browsing this and other game developers forums and looking at all games being publicized on the web I have the feeling that the majority of them are out for a quick buck instead of a good game.
I understand you follow the flappy bird tutorial, and that you are proud it's working and share it with friends, but really.....add it to the app markets?
Just starting to work as a game developer and the first things you ask on forums is how to implement adds and in-game buy options?
Uploading every week a game into the appstores....
Selling game ideas and pitches.... [ create them first I would say ]
For me the game and gameplay should come first and looking around I am kind of missing this.
What are your thoughts on this?