peterbot1970's Forum Posts

  • Just published the game on newground.com

    http://www.newgrounds.com/portal/view/637992

    Give it some stars <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">

  • I've uploaded the first version for alpha testing.

    Arrow for controls and CONTROL for throwing stars.

    Be careful, you are just a tiny bubble <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">

    http://www.friedfishcomics.com/launch.html

  • Included event sheets are also seen as an event....yeah, then it counts up quickly

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  • Okay I see now that a global variable is seen as an event. Guess this goes the same for each group, guess the local variable is also seen as an event....yeah, then I guess I can come up to this amount. Thanx guys

  • Hola guys,

    I'm meddeling with the free version, so am keeping a close track on the number of events. But now I noticed that even though I count only 76 events in my sheets combined, construct calculates 97 events. Am I missing something here? Using the latest beta version....

  • Looking good!

  • Somehow sorted the problem, well the problem is still there but managed to hide it. It's caused by the animation, the sprite it was most noticeable was the second frame in still position, by removing the first frame, the annoying line dissapeared, how ever it's still slightly noticeable on other animations. Might report it as a bug, first will play through more levels of my game since there are tons of animation in there. See if I can spot more.....

    A game in a game

  • Colludium As far I know I am not using any shading/webgl effects and my graphics driver should be up to date, but that is something I might check out. It's not on this only occasion, as soon you start moving it comes and goes, but always at the same sprite. With other sprites there's no problem. But will check this later and if the problem stays I will report it in the bug section. But first will try some of your suggestions. Thanx.

  • Thanks guys,,,,the object is just a sprite object white plenty of empty pixels around the drawing part. So am not sure it's the same problem described by Colludium. But it can be a blending problem. Can it be due to the order of sprites?

  • Picture turned out a bit small, but if you look good, you can see a tiny line at the edge of the sprite.

  • Hello guys,

    after exporting my game I noticed on a few of my sprites an annoying black line, like it's showing the edge of the png file.

    Attached picture has an example.

    It's not on all of them, but when you move around it becomes noticeable on multiple sprites. Anybody got an idea what this might cause?

  • try to put some more challenges in it, the concept is a good start but after clicking for 2 minutes of clicking it got a bit boring. You can do so many cool games with just this concept.

  • Hey, I just tried it again at another computer and on the Firefox browser the same thing. Doesn't load further then the white screen. I refreshed it a couple of times, I do noticed every time I refreshed I had another loading screen...maybe conflicting loading screens? In the Chrome browser it started up after one refresh, but the game didn't played well. It stopped suddenly while I was playing. not because I died but it just stopped. Is there suppose to be sound? If so, I didn't had any sound.

    I didn't checked your other games, just this one.

  • Naji thanks, for sure I'm gonna try this out but I meant something else. This is to make an ingame screen shot. What I meant is while you are in construct, you have the ability to make a snapshot of your entire layout, not just what's on screen.

  • [attachment=0:271ob85a]Ninja Bobble screen shot.jpg[/attachment:271ob85a]

    Some screen shots from the game I'm working on the past weeks.

    As a soap bubble you have to earn your ranks to become a Ninja....

    ALPHA TEST:

    http://www.friedfishcomics.com/launch.html

    Have fun!