Paradox's Forum Posts

  • Hmm, just had a thought on how I could do mine. Using drag and drop behavior, they pick up the object and drag. Store the origin location and wait a couple 10ths of a second. Then check the new position and use that with the origin to get the direction angle. Then force Drop the object, but send it off in that direction at a speed based on the distance from the origin to the new position.

  • Maybe something like this physics fling thread?

    http://www.scirra.com/forum/is-there-a-grab-and-fling-or-toss-behavior_topic67251.html

    I want to make a non physics version of that someday, but no time at the moment. So if you convert it, post it here. ;-)

  • Ok, now I am wondering if they skipped town. Still no word at all.

  • I don't care how much it offers, or which way it works, a first step is only a first step. It will only get better with time.

    Ok, maybe this will clarify my statement.

    Do you want it to be complete when it comes out, 100% finished,

    Or do you want in on the building of it, shaping it's future?

  • Uh oh, just went to "About Chrome" to see what version I have, and it's 31, but says "reboot to finish update" ack!

    OMG, that is horrible. I can now use Chrome to test how my games play on Iphone 4.

    http://hexedtext.clay.io/ is this playable??

  • Not a lot to add, just giving an example of using separate event sheets in beneficial ways.

    I put my drag scroll routine in it's own event sheet in my Cannon game. Later when making my level select map, I found I didn't want it shrunk so small on the screen. My solution was to zoom in and include the scroll event sheet. Now you can scroll around the map by dragging. I didn't have to do anymore as it was already made.

  • This has been brought up before, just hard to find the threads with common words.

    Zenox, "always with the negative waves..." quoting Oddball, Kelly's Heros.

  • For most of the stuff you are doing in construct even a laptop with a lousy graphics card is going to work.

    Ashley's blog is pointing out Nvidia shortchanging Browsers. But it is mainly limiting our future.

    Now I could be wrong if you are designing for the desktop, but if you are aiming to be compatible over the greatest number of devices, you should be fine.

    I just bought a Surface Pro tablet I plan on using for Construct2, (and pressure sensitive sketching,) and it has the same intel 4000 graphics processor Ashley's laptop falls back to. So far it's working fine.

    (I would recommend a keyboard though, ugh.)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I got the impression to make the "Incentive" deadline of the 31st they all worked through the holidays including the weekends. And now have all taken an extended break. I'm still waiting on the file approved on the 27th of Dec, that got lost in the mail.

  • I did not expect that demo to work for me, but it did. "hello hello hello"

    Every time you click start you have to approve the mic again, was there a message at the top of the Chrome browser?

    edit: I'm still using r156 at the moment.

  • AnD4D (I got the notice it was fixed)

  • Was the last question about money supposed to be a total, or monthly, or something else? I make a little, but made $1000 on appbackr alone. (3 250s, 2 100s, and 1 50.)

  • Basically licensing comes down to you profiting off their work without them getting their share. So that doesn't sound allowed.

  • You could always resort to asking the user in the menu.

  • It took a while but finally loaded, odd, Airscape, his other game, loads faster.

    While I was waiting I tried in the arcade, and from Sqiddster's profile page, and it did the same thing.

    scirra.com/users/sqiddster

    Here's a link directly to the capx:

    http://static1.scirra.net/arcade/games/3926/go-faster.capx

    it says it's 7.68 megs, so I doubt it's download time.

    (Sorry for not getting back sooner, I'm Beta testing Elder Scrolls online)