Yes, with swamp gas reflecting the moon onto flying birds which then reflected it back onto cabbage leaves... easy mistake to make... :)
ou have to consider not everyone can download 100 Mo/sec in the world.
If cloud /browser based gaming is to take off then people will have to submit to fast broadband speeds otherwise it will all be a complete faliure.
Great! <img src="smileys/smiley20.gif" border="0" align="middle" />
Would it be possible to walk up and down slopes but still jump through them, ala Jet Set Willy?
.
Take a look here How to report bugs. Might help Ash better find out what happened. <img src="smileys/smiley1.gif" border="0" align="middle">
lso, there was no 'Platform 9 (jump-thru)' example when I installed R70, as referred to from in release notes.
I noticed that also.
I second that, to be able to have a slight lag as the main character moves is something I would need as well.
Psst... and the Dragonflies... and the fish... ;)
Well, I've played this almost non-stop since I bought it and it's fantastic! The openness is amazing and all the little touches like butterflies flying about really bring the world to life.
This might help you in the meantime. Unofficial C2 Guide. <img src="smileys/smiley1.gif" border="0" align="middle">
Here: http://www.scirra.com/construct2/releases/r68
Yes, the collision polygon, sorry I didn't know the correct term. :)
I just though I'd missed something. <img src="smileys/smiley20.gif" border="0" align="middle" />
When you say code, what exactly are you expecting to see?
For me it's the HTML5 code to see how it was put together.
Develop games in your browser. Powerful, performant & highly capable.
Yup, I can confirm this exactly as described.
I highly doubt there will be a script editor as C2 is event driven but
I would definitely like to see the code behind the events, may be a code viewing window?