Sorry if this is in the wrong place, I wasn't exactly sure where to post this. I remember not long ago that Ashley mentioned wanting input on smaller, more user-friendly tweaks and ideas, to aid with the usability of Construct 2. So with that in mind (these are somewhat bigger and possibly impossible to implement, I don't know...)
1. a script editor, now I didn't know enough about python to play with this in Construct Classic, but it sure would be a useful feature in Construct 2 (don't know if this is already planned or not)
2. a way to toggle between the visual event sheet and the actual code it's representing, I often find that the majority of my bugs are occuring within the embedding of events and not the events themselves, being able to actually see the code once in a while might help with this as it would read in a more straightforward way for geeks like me that come from a code based background. (don't know if this is even possible, would depend entirely in how Construct 2 is working behind the scenes)
I suppose those weren't small ideas after all, but they feel important to me. Given that the actual conditions available are still somewhat limited, it would be extremely useful to have a means to simply write a script, and because the naming conventions and embedding hierarchy can be a little confusing at times, being able to toggle a "Code Mode" would be incredibly useful in understanding just what Construct 2 is referencing and doing, if a "Code Mode" is even possible to do that is...