newt's Forum Posts

  • Yeah, boggle isn't a beginner game. Just did the bones for a cvc game, and It takes a pretty deep understanding to pull it off.

    The key is to know every little action, rule, etc before you even start.

    Knowledge of regex couldn't hurt either, and any thing string related.

  • Fyi the Google drive thing only seems to work in Chrome.

    Par for the course I guess.

  • Yeah, 20% isn't bad compared to some.

  • Google drive might be a solution.

    You can limit who has access, and it might be possible to have a direct download to the client's Gdrive.

    Worrying about dlc sharing is a crapshoot, but service agreements can be made.

  • Well there was a release with Google Wallet for chrome to the Iap, but there is no mention of it in the manual.

    Again not sure if it would work for Node-Webkit.

  • Any one have any thoughts on the subject?

    First thoughts are perhaps Amazon via the Iap object.

    Pros:

    Its Amazon, they'll sell anything.

    One click purchase. lol

    Cons:

    Might only be for Android perhaps?

    On the other hand Node-Webkit is a much better platform for downloadable content....hmmm

  • My question is: do you have the ability to save locally?

    You would loose any advantages that a normal export gives, but you could use ajax to store base64 strings into webstorage.

    Sool on audio on that method atm.

  • You could set it not to scale, and use the request fullscreen from the browser object.

  • Sounds more like the behaviors are whats limiting you.

  • What platform?

    You'll have a problem finding anything that can be accurate to the millisecond.

  • 0 with ? : should be fine.

    https://www.scirra.com/blog/83/optimisa ... -your-time

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  • Ok, but you're still not explaining how that works in the actions side of things.

    In order to compare two different instances in the same action there has to be an expression that picks the instance and uses its value.

    What I described with the object index is virtually the same thing, except it does not work within the confines of the collision, other than in the condition pick nth.

    If it is possible, that would be the cleanest way imo.

    Also named strings are a fuzzy subject, as there are security, and minification concerns.

  • I just checked, and the object(index) is not re associated in the sol for the collision event. Perhaps that may be a bug? Ashley

    However I still don't see how naming an object would be useful as you are stuck using the same picking methods, at least at the local level that is.

    Maybe you could explain that a little more?

  • Already exists

    You can pick "nth" in a collision and it will pick the index given if you use it in a subevent, with those indices being 0, or 1, not sure if you can have more than 2 objects in a collision.

    You can also reference objects by their index as sprite(index).thisvalue.

    Not 100% on if that works with collision tho....