newt's Forum Posts

  • You overwrite the old string to a new string using a loop

    for loop =tokencount(yourtext, ",")-1, newstring set string to newstring & tokenat(yourtext, loopindex, ",")&","

  • We have no idea of what you are doing. Make a bug report with a simplified capx if you are sure it is a bug.

  • The user base needs to grow, you can't do that with a subscription. Then the profit for the end user varies wildly.

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  • Another thing is that far as third party editors goes we really need to know what is planned from Scirra, as it would really suck to get half way through implementing one, and then have them add one. Why pay for one when one is free, and in the editor?

    Then if they were to make it where you could add support for the editor it would change things obviously.

    Not sure if, or how that would affect what Scirra would add as features. I wouldn't think that that was direct competition since they don't charge for "official" plugs.

    It might make it easier for them feature wise, but they wouldn't want to worry about a bunch of unsupported plugs either.

    And thus we're back to the whole asset store plug argument.

  • Gong!

  • Its kind of a "Field of Dreams" kind of thing where they have to ask if it's really worth it financially. While it would probably lend itself to other types of games, for now at least it would be very niche, although I would say a very healthy portion of 2d games are platformers.

    A third party editor for making maps is doable, it just doesn't lend itself to the workflow, and I don't see someone putting the time needed into one unless they went commercial. Then that person would also have to ask "If I build it will they come?". Then there would be a ton of debate on what features it should have.

    Of course another option might be a community based editor where it could be forked for specialty enhancements.

    Also I don't remember a 3d demo, I bet that was Yann.

  • Maybe put a Raspberry Pi, or Beagle Bone in it. Lots of credit card sized pcs coming out now.

    A lot of those run all types of os, Linux, Android, or even Chrome if you're feeling adventurous.

  • Spriter should have deformations. Not sure when, or if we will get them.

    Its a webgl only thing, however we can do quad skewing for canvas, which would make it more likely for us to get "officially".

  • True, and you could also do repeating patterns.

  • Or "crud my parents were too cheap to even get Duplo's".

  • Multiple C2 elements on the same page would probably have a ton of issues.

  • Just need to figure out what other elements it can be used for, besides a box.

    Then even as a box it might be somewhat limited, can't move it... at least not easily.

    Would probably need quite a bit in events, especially for an animation. Not sure if that can be standardised, unless you copy events from a example capx.

  • Anybody thought about doing interfaces etc using the tilemap object?

    Its got built in box construction at least, and might even lend itself to standardising gui development via spritesheets.

  • Not sure what it is then, unless its something Spriter specific.

    I guess make a bug report/capx.

    Maybe we should call them bugx.