3D Sprite Object - 2D Style Pixel Art or Cell Shaded Real Time Rendered 3D model sprites.
I have stuck this request on the suggestions forum if anyone fancies voting
Its a massive long shot. But it would be ace.
I am not talking about a full 3D engine.  What I am talking about would be like a sprite object that you could drop into the game. But instead of containing a 2D sprite it would contain a 3D model.
However, for all purposes the game would treat it as 2D sprite with a 2D collision box.
It would likely only need to be orthographic 3DÂ i.e. no perspective but maybe that could be an option.
Instead of 2D animation frames you would have poses, rotations, model swaps.
There would be basic lighting options.
But the main thing is that there would be shader options to set pixel resolution with restricted colour palette, or a cell shaded option. This would be real time rendering in the style that you need.
This is one of the big reasons companies use 3D engines for 2D games is the work involved in updating 2D pixel art animated sprites
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This guy is trying to do the pixel art thing here. Â
http://pixelation.org/index.php?topic=18842.120
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But to have this a feature in Construct 3 as a plug in .... OMG
the suggestion (same text) https://construct3.ideas.aha.io/ideas/C3-I-180