nemezes's Forum Posts

  • I liked the challenge

    When I have some spare time, I will see what I can do

    Then I can share what I done so far... lets see

    I will try to use finite state machine

  • try to use some Finite State Machine, it will become so random.. maybe it is a good start and simple.

    if it has some wall in front, throw a bomb and get out.

    if it has a bomb near, make the NPC go away from it.

    even this is going to be a lot of work to implement.

  • I made this small drawing/design tool: drawing with curves

    you can use some curves to draw: hermite, bezier and a circle.

    next step is to make some bucket tool, to paint an entire area, it will be difficult as I am using a tilemap object to draw over.

    here is the link: https://www.scirra.com/arcade/other-gam ... rves-21104

  • Wow, you did it! A legit fighting game made in C2!

    the AI is not bad too, awesome job!

    Thanks!

    I could improve the AI, like each character with his kind of AI, but first, I think I should draw a better art.

    the AI is a Finite State Machine (FSM), I learnt reading the tutorials from here.

  • thanks for your support, guys..

    lukezero the people were asking me to teach how I did the game, so I created a really small tutorial.

    well, I want to make a fighting game with some local culture from brazil, but I think it will took some time. now that I have a start of a code, I have to draw the characters, that is like the worst part, because it has too many animations. I was learning on how to deal with spriter (the bone animation tool), but it is still a lot of work to do. maybe the biggest rivalry is between CG and Caruaru, to know who has the biggest são joão.

  • version 7.5.0.0

    • best of 3 rounds
    • intro/ending of each fight
    • credits layout
    • now the players do not overlap each other
    • some music

    have fun playing

    http://www.scirra.com/arcade/fighting-g ... ight-12708

  • you can see the code of the game I created, it has a simple save level using LocalStorage.

    you can play the game and see if it is that what you want, then you can download the capx.

    https://www.scirra.com/arcade/tutorial- ... game-10855

  • Using the R0J0hound code for CatmullRom's curves, I made an Hermite Curve example in C2..

    Well, I do not know if it is useful in games, but for studies purposes it will help.

    In the example there are 3 points P0, P1 and P2.

    P'0, P'1 and P'2 are points that defines vectors related to the points P0, P1 and P2, respectivelly. CatmullRom curves are more easy to manipulate because defines the vectors in an implicit way.

    if someone creates a P3 point, needs to create a P'3 point and match then with same variable VarPosicao=3.

    here is the link for people that wanna play with Hermite Curves:

  • just wanna ask if you know a way to draw using tilemap object. just a really simple drawing.

    I tried to use something like this (just one event):

    On left mouse button is down, then set tile (Mouse.X,Mouse.Y) to tile 0

    the tilemap is just a 2x2 dot, it start to draw but dont follow the mouse cursor.

    maybe I am using it in a wrong way.

    do you know how to do it?

    ****

    just got how to do it!

    should divide by the size of the tilemap.. as my tilemap is 2x2, should divide it by 2:

    On left mouse button is down, then set tile (Mouse.X/2,Mouse.Y/2) to tile 0

    problem solved

  • Really nice graphics. Wanna see a preview of thw game.

    I have made a small fighting game, but my graphics are not cool like these.

    Keep up the good work!

    Tom, see if you can add some payment exclusive for brazilians in a way called "boleto bancário".. I saw that there is a brazilian on the Construct team, maybe he can explain how the "boleto bancário" works. many people here on Brazil dont have a credit card and can afford to pay with "boleto bancário". I bought my Construct 2 license on steam just because of this way of payment.

  • Here is my game for C3Jam

    http://www.newgrounds.com/portal/view/693753

    have fun playing <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    ******

    Downtown Varadouro is doomed by monsters.

    Be a hero, defeat all the monsters and

    find the source of this menace.

    Controls: AWD or Arrow Keys

    B to punch

    1 toggle sounds ' effects On/Off

    2 toggle music On/Off

    This is a small platform game made for the C3Jam "Good Things Come in Threes", so the player has 3 life, there is 3 kind of enemies and 3 old houses as background. Have fun playing!

    * * *

    TIP: when fighting the Boss, punch the red ball and avoid the lighting bolt!

    * * *

    CHEAT CODE: remember "Good Things Come in Threes", so: if hold Up Arrow (or W) and press Enter to start the game, the life of the player will be multiplied by three (3x3=9 life).

  • The z order code is great to use on beat'em up games with 8 direction behavior

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  • is it possible to use the personal license bought from steam without opening it via steam? I mean, bought the personal version from steam and downloads the C2 from scirra site?

  • I have been watching a lot of studio Ghibli recently and in the intro to Nausicaä of the Valley of the Wind there is a painting showing the fall of humanity, I liked it so much I figured I would rip it off and use it in the intro for my game.

    nice!