mumu64's Forum Posts

  • I added layer effect Soften. It directly shows in the editor how it affects the layer.

    How do I turn it off in the editor, so that it only gets activated in-game, when I want to?

  • Wait, how the hell can people like Kane and Lynch 2???

    Sorry.

    But the feel of atmosphere (I like north east asia) is so real. Feels almost like I'm walking in Shanghai.

    I also enjoy the interaction/chemistry between Kane & Lynch.

  • I am now looking over this website, to see what it offers and how it works:

    "keep 70% of the revenue"

    http://devlounge.bigpoint.com/

    Has anyone already tried it?

  • "What games are you playing" is a fun topic (), but I wanted to share games that I appreciate. Maybe other people feel the same way (about either sharing, or about my favorite games).

    If you had to make a list of 5 or so favorite games, what would it be?

    (Gabe Newell's fav games: Super Mario 64, Doom and a punch card game called Trek)

    Mine are:

    • Mirror's Edge
    • Killzone 2(+3)
    • GTA IV
    • Kane & Lynch 2: Dog Days

    (i'm sticking to the current generation of console games)

  • Try Construct 3

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    <img src="http://scrawlfx.com/wp-content/uploads/2008/06/kz2.jpg">

    Replaying Killzone 2 - singleplayer (ps3)

    Battlefield: BC2 - multiplayer(ps3)

    Red Dead Redemption - zombie dlc (x360)

    left4dead (x360)

    gta 4 - gay tony dlc (x360)

  • Thanks for the reply, I will try your suggestion out.

    edit: it was another (messy) event that caused it.

  • Found a workaround: selected the action above it. Held Shift, selected the action under it.

    I am curious how other people experience this problem.

  • Sometimes when I'm selecting one event or condition, all conditions belonging to that group are being selected, instead of the one event/condition I selected.

    Is there any workaround to select that one event? Now I can't select it.

    I'm using C0.99.84

  • The situation I want: create an object every 2 seconds. The objects should not disappear unless a future action tells them so.

    every 2 seconds: call function "create object".[/code:8ahl8y1r]
    Whenever the object is created, I see it being removed from the screen as soon as the new object is being created.
    
    What can be the reason for this?
    
    I'm using C0.99.84.
  • Construct 0.x has a wiki, the program itself sometimes explains things and there are tutorials (useful!). But sometimes something wasn't explained, or was explained without examples.

    If using C2 would mean paying money, I would also hereby ask for explanations of all functionality.

    For example the container-method (http://sourceforge.net/apps/mediawiki/c ... Containers) in the C0.x-wiki is very well done, and of course the platform tutorial.

  • For my experimenting in Construct on small scale, I don't have big problems with C0.x as of now.

    Is there any way to motivate future bugfixing for C0.x?

    The only idea I have now is: I am willing to pay 1-5 (depends on the impact of the bug) euro per bug-report I do. (or if the bug already exists, just pay as motivation)

    I would imagine I would only do bugreports with this model if the bug stops me from continuing or makes it very difficult.

    As an added idea, perhaps people could vote on bugreports, so that the more votes, the more priority a bug-report gets.

  • Is it fair for you to ask Ash to work part time on it, so you can avoid paying the price of the license?

    No, not fair...

    But I would prefer the old Construct situation over the new one.

    I understand the new one (I read the post from Ashley), but this topic presented 2 options and I wanted to express my opinion.

  • (...) Either we don't spend that much time on it and don't reach those goals, or we take the plunge and go full time on it, in which case free software just doesn't make economic sense. (...)

    I prefer that you don't spend that much time on it (part time) and don't reach those goals.

    It worked for C0.x.

  • Example text to include with updates:

    "Remember, Construct 2 uses the pay-what-you-think-it's-worth-model.

    So far, 82% of all registered users on the forum have paid, using this model.

    If you're a new user: pay any price, considering the complete package that Construct 2 now is.

    If you're an existing user of C2: how much do you think this update is worth to you? (this might be a lower amount of money, since you already experienced the above mentioned situation)"

  • By offering a pay-what-you-think-it's-worth-model, instead of a set price.

    (when it has (almost) reached a point near the current state of Construct 0.x)

    (might work on restaurants, in a small scale)

    http://www.techdirt.com/articles/201010 ... king.shtml

    One websites said that in the restaurant example, you need to create a situation where you feel being watched and obligated to pay, or not to walk away without paying.