I am making a game where when you click a friendly base you select it, then when you click an enemy base the friendly base you have selected attacks the enemy base and that base is hurt. The problem is I am having to make like 5 different sprites of the same base so I can control them separately in the events. If I use the same sprite for each different base, whenever I attack one of the bases, it hurts all of them. This makes it so I have to make all the different combinations of bases hurting each other in the events, which is a pain in the ass and is taking forever because there are so many combinations. It would be so much easier if there was a way to make each one respond individually. Someone please tell me there is a way to do this!