Ok it worked! but its very laggy and doesnt have any sound :/
I uploaded the new app to android, waiting for it to show up on the market so I can try!
Ok is that the reason my app was just going white screen and not loading?
I followed the tutorial. The app just shows a white screen? The first link is for the .apk file. The second is the construct file. Let me know if im doing something wrong please!
dl.dropbox.com/u/68458825/SkyShooter.apk
dl.dropbox.com/u/68458825/Sky%20Shooter%20Mobile.capx
I used phonegap to get a .apk file of my game. When I load it on my phone the screen just goes white and my game doesnt load at all. What going on here??
I did a huge revamp of the game last night.. Check it out now :) let me know what you think please, and hopefully rate it 5 stars for me!
kongregate.com/games/allaroundapps/sky-shooter
Thanks for truthful feedback, what do you suggest I improve in it? I am going to keep it up on the market, but lower it to .99 instead of 1.99 because I plan on updating often. This is only 1.0, so it will continually get better
vertical airplane shooter, but made into a defense game. Still has a few bugs in it so let me know if you find any. As for the controls, it is designed for phones so imagine the mouse is your finger. Hold it down for movement and shooting. Let me know what you think!
dl.dropbox.com/u/68458825/index.html
Just upload my game to the Google Play (Android Market). It is called Sky Shooter. Made by Viper Gaming. It is $1.99 so I understand if you don't play it, but it would really help get it jump started if you did! Check it out and give me some feedback :)
I am trying to load my game onto the Google Play (Android Market). I used PhoneGap and download the .apk file. When I tried uploading it said "Google Play does not accept apks signed with the debug certificate. Create a new certificate that is valid for at least 50 years." So now I guess I need to make a certificate.
I have no clue how to do this... I need to make sure when people load my game it will start on the title screen, how do I know which one it will start on?
Ok I figured it out! the simple way I was trying to do it wasnt gonna work so I did it another way and it worked. Thanks for the help :). One more question, how do I set which layout the game starts on when its loaded?
I just tried making it so it happens on the start of the layout, but that seems to only change the health of the already spawned enemies. The new enemies that are spawned still have the base 5 health :/
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This still runs into the problems I was having before. How do I make it so this event only occurs one time? So when you select your difficulty, it changes the health of the enemy ONCE. Any suggestions?