MisfitBYTE's Forum Posts

  • I'm working on a program that uses lists of files for mass-copy/move. (Like completely moving a 1000 file long iTunes playlists to another hard drive.)

    Its coming along nicely, I've got it reading from the iTunes xml, m3u, and a straight text file, able to copy move or delete.

    I want to add support for as many common playlist types as I can get, so I'm hoping some folks will donate their lists.

    In particular I need an iTunes list from Vista.

    The ones I have to test on are all from XP and they seem to only use the full file location. I don't know if Vista's will do that or use /users/Name/Something. The m3u lists use that with Vista and work fine but I need to know if iTunes will as well because of my current string parsing.

  • It took some fiddling but I was able to do it with python.

    In case anyone is interested.

    ////////////

    import shutil

    shutil.copy(MovingText.Text, NFolder.Text)

    ////////////

    //shutil.move(oldpath, newpath) should work too, haven't tried it yet.

  • Is this broken in .62 or .64?

    I can't get it to work and I need to have the program I'm working on done tomorrow.

    *EDIT

    I updated to .84 and its still not working.

  • This looks like an interesting mechanic: I like it! Did u submit it?

    I did, though I didn't get the Buzzwords instituted on time so the code is still in there, just nothing from it visible.

    http://www.box.net/shared/d51deb7ynd

    Two very simple levels and your speed changes on the second level (along with the music for a faster pace.)

    I'm trying to work out mentally how to create a level editor to speed creation up, already have an idea of what I'm going to do just need to jot it down to make things a little clearer then start testing. Also have some more game mechanics in mind.

    * Punctuation symbols that, if you hit that key while over the symbol it multiplies your score.

    * Electric platforms that are safe to leap on, but if the typing platform connects with them "Bye Bye." (This idea was originally bombs, but while typing this post it occurred to me that electricity makes more sense with the 'connection' gimmick.)

    * Different heights for the typing platform so its not so linear.

  • Woohoo, I was wrong!

    It only plays wave files if you're just doing autoplay file.

    If you Play MUSIC from file, it works with mp3 and midi as well.

  • Woohoo, I was wrong!

    It only plays wave files if you're just doing autoplay file.

    If you Play MUSIC from file, it works with mp3 and midi as well.

  • Guess its time for another change then. Thanks guys.

  • Thanks, on dialup so large downloads are a pain if I'm not sure about what I'm getting. Rpg was the magic phrase though.

  • It seems most people are moving onto .84 and posting caps in response to questions using that version, so just how stable is it?

    Also, I already have two versions of Construct because of the change with the platform behavior messing up a game. I can't remember what I had to do to use two versions though, is it just as simple as changing the folder name of the old version? I seem to remember there being something else but I can't remember what.

  • I got that same "TAB not working the first press" problem in a prototype I did recently, if anyone figures it out I'd like to know.

  • Magenta - 255, 0, 255

    But for some reason whenever you save them out of the Construct editor, it appears black in programs like Paint but stays transparent in Construct.

  • Grinding was mentioned, is this an RPG or strategy?

  • Lol, even if I didn't like the screenshots, the basic plot of breaking a company mascot out is good enough for a download.

  • Glad to help.

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  • http://www.box.net/shared/imyp87nx6x

    The cap is made in 99.6.2 or 6.4 I'm not sure which. It only works with .wav files but I haven't installed a newer version of Construct yet, someone that tests it in a newer version let me know if you can play an mp3 or midi file after loading it.