You should move the action set layer 2 invisible when start layout.
Because right now the action restart layout be executed and it won't reach next ones.
Put this before your URL:
https://cors-anywhere.herokuapp.com/
Example:
https://cors-anywhere.herokuapp.com/https://i5.walmartimages.ca/images/Enlarge/094/514/6000200094514.jpg
You can run a loop and check each letter is NaN or not.
If it is a number, add each of them to variable.
At the end, check the variable is equal 20 or not.
I'm sorry, I've been trying to figure this out but I'm a bit lost here. How do I make "cur_anim" into a local value? I can't seem to find it anywhere.
When you save to Local Storage, you can set that key name to call it back when load the game.
My "cur_anim" is a key of Local Value not Global variable so please check on your side again.
Thanks for reply but I need the behavior of video like I want to check when it ends, is playing or pause...
You can do similar like this:
Hello everyone,
I use Video plugin and load from URL but in the Video plugin does not have that action.
Do you have any experience or suggestion in this?
Thank you!
Use Audio play ""&int(random(1,7))
Let's check your object count.
If there are too many objects were created, they will reduce your FPS.
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He means Layout not Layer.
You can create a layout for storing your assets only.
You can save your current Animation into Local Storage.
Then you can load it back when starting the game.
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Thanks!
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The condition should be:
If the timeCounter < timeLimit then the game can add to the timeCounter.