Leaving the game open for a while makes it use more CPU and makes it drop frames. Yet I don't believe I'm the cause of it because in the Profile tab in the Debugger, Event usage remains the same. Frames don't drop over time unless the game is left alone with no inputs, and spamming left click brings the FPS up and lowers CPU usage.
The only section that gradually increases over time if the game is left idle is the Engine's CPU usage.