matrixreal's Forum Posts

  • finnaly i found it

    i just add drag and drog behavior to a button i want and et every tick set y of player object to this boutton

    any way thank for help

  • ok thanks

    but i want to do it on boutoon

    for example on bottom of scrren i have two boutton (left and right) and when touched the boutton the player follow hand you understand me

    now that work but i have to touch to sprite

    i want do it when touch boutton for example

  • hi,

    iam facing problem with moving sprite with touch action

    what i want to do

    is that the sprite (player) follow the hand when it is in touch of screen (only for Y)

    i use in touch and simulate left and right but not give me good result

    thanks

  • hi all,

    i would like to know if on exporting project construct2 will resize images or not ?

    for example !!!

    we insert image with 200x200 and we resize it on c2 as 50x50 , will construct resize it on exporting as 50x50 or not ?

    thanks

  • i switch it to less than the result is that not save the high score and always set it to zero

    try it by your self

  • can you send me .capx please ?

  • i use compare variable ... but in this case the score should be < than high score and not >

    because i use time and the lowest time is better , you understand me ?

  • Hi,

    moving background is easy by adding Sin behavior or Bullet.

    what you mean by easy ? .... for performance ?

  • hi,

    iam trying saving time score in webstorage but not work (with score < then highscore)

    any help please ?

    thanks

  • mmmm ok thanks i see your game its funny good idea

    but i have some questions

    what about touch tile fonction ? what u use ?

    and this mini tutorial is for arcade gameplay ...

    what about classic mode ? you use the same about moving tiles and you replace every tick by touching tile ? yes ?

    thanks in advance

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  • thanks a lot

    but i find solution

    add variable for example called "pause"

    and do this script in event sheet

    when pause buttont is on touched ===set variable pause to 0

    on touched "play boutton" set variable to 1

    condition

    when variable time = 0 set time scale to 0

    if time = 1 set time scale to 1

    any way thanks for attention and you give me good idea

  • for example

    i have 2 button in same position

    i want that the button that is in the top can be affected by touch (useful for the pause game) because in my case i use (is in touch) so if i put pause button and touch it it will do the action with in touch and the pause the game (scale =0)

    thanks in advance for help

  • the problem is touching 2 thing at same position !!!!

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  • hi,

    in order to fix some bug on my game

    i just want to know something

    iam using tap to flap with if any touch start set y vector to -550

    but i put pause button, on touched pause button set time scale to = 0

    but the problem is that when i touch the pause button , my character flap again

    ??? any help ?

    thanks