matrixreal's Forum Posts

  • any help please ?

  • hi,

    thanks for reply

    here is .capx , iam not very good on programming with c2

    look to my example at first run good but after 2 secondes when change scale there are spaces between square

  • any help please ?

    thanks

  • hi

    can i get help because i get theses spaces randomly after 2 or 3 secondes of play

    specially when speed is up or scale is up too (when i try to modify difficulties)

    thanks in advance

    http://image.noelshack.com/minis/2014/24/1402758629-img-0542.png[/img][/img]

  • yes just one thing ... when i quite the game ... and relunch it again

    that not save the highscore that save it only when iam on game , if i close it and relunch it again that not work

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  • hi all,

    any one can help me iam facing problem

    iam using to create tile outside screen and it comme from top to bottom continously

    i use

    every 0.08 seconde create object (tiles) at x = int(random(4)+1)*161-80 and y =-194

    the game run good but after some seconds or when changing scale (difficulty or speed) the tiles are created but with some spaces between tiles ... any suggest please ?

    thanks in advance

  • thanks thats work fine ... and i like your picture avatar

  • that not work with frame speed = 0

  • that not work when i set animation speed to 0

  • ok and what is difference between round and random ?

  • hi,

    i have one object wich have 5 frame

    i stopd animation on start of lyout , and this object is moving on screen

    i want that this object change frame before entering screen

    and every new object with different frame

    i use round(1,2,3,4) and random (1-2-3-4) but it seam that the object is changing frame and stop at last frame 5

    thanks for help

  • hi,

    can you send me the .capx ??? please its urgent

    i can pay you

  • hi,

    can you send me the .capx ??? please its urgent

    i can pay you

  • Maybe an example will help.

    Commented example capx: StopGo.capx (r168)

    When you press "GO" it sets your score to 0 and starts counting up (based on dt * 1000).

    When you press "STOP" it stops adding to your score and compares that to your best score.

    If your current score is less than your best score, it saves that as the best score in webstorage and updates the display.

    The "Best Score" starts out at a high value, until a better score is made/saved.

    If your game still isn't saving, you might need to share your capx (can use dropbox.com) so someone can test it and see what's going wrong.

    one word i want to say you ... THANKS A LOT

    with some modification thats work ... at first i dont understand why you add the ("best_score") , i understand that is just value ... and now work like charm

    sorry for my bad and poor english

  • when i try to save on webscore when score is < than high score it not save .... thats problem (its save only when it is score > high score) ... and in my case i need to save time and the the lowest is better ....