matrixreal's Forum Posts

  • the problem is touching 2 thing at same position !!!!

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  • hi,

    in order to fix some bug on my game

    i just want to know something

    iam using tap to flap with if any touch start set y vector to -550

    but i put pause button, on touched pause button set time scale to = 0

    but the problem is that when i touch the pause button , my character flap again

    ??? any help ?

    thanks

  • that not help me a lot i dont know ...

  • yes or moving object...

  • hi

    i facing problems creating tile and moving from top to bottom

    i have to use array ?

    at this time iam using this :

    for creating black tile at random position

    every 0.8 seconde create object (black tile) x=int(random(4)+1)*161-80.5 and y = 122

    and for moving black tile

    every tick set y to blacktile.y+5*60*dt

    now but facing problem .... i dont know how to set speed ....

    and i want to create white tile randomly but only on the place that there is no black tile ... and when touched the white that spawn red tile and game over and vise versa

    thanks for help

  • i would like that change randomly

    Erez

    good idea about animation

    but i dont know how to set it !!!!

  • matrixreal: Thanx for the tip. I will keep that in mind.

    About next point, my mistake, it is 'viewport' tag, and not 'viewpoint'..

    I was searching the web for my issue and i found this tag. I posted the link below. It will help you understand better than I can.

    https://developer.mozilla.org/en/docs/M ... t_meta_tag

    EDIT: well, looks like I can't post link. If you could just search 'html5 viewport tag' in google, you will get more info. Above link is the first link from the search.

    if you use level system

    i suggest to you to use different layout because on every start of new layout that will refresh memory and cpu usage

    <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • any help please ?

    thanks in advance

  • hi,

    i just want to do this

    on every start of game (every start of first layout) the back ground change (but stil same in other layout and dont change)

    for exemple i have 3 background

    welcome layout , play layout , end layout

    on every start of welcome layout the background change and keep it on other layout

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  • yes the problem is when you use a lot of every tick

    if you use set x to self.x or moving or set angle dont forget to add *60*dt it will help you a lot

    and for scale ad view point , i wonder if you explain or give and exemple !!!

  • hi,

    where is file exemple with ashely modification ?

    i dont find it ???!!!

  • thats not affect performance like ashley says

    and on every end of layout there is clean memory and destroy all object

    i prefer to create a lot of layout than one layout with multiple and complicated script and object

  • hi,

    try tips on performance tutorial ... and the best is to take look to your event sheet script

  • thats the link the previous is about language localisations

    https://github.com/arashpayan/appirater