So here's the example:
<img src="http://ecetia.hipertextual.com/files/2013/04/Terraria-guia-enfermera-costurero.jpg" border="0" />
As you can see in the image,
ground is lighter near grass,
and as it goes deeper it fades to black.
How can I do that in C2?
I use 2 sprites, 1 for grass tiles and 1 for ground tiles.
Any idea?