So I want to make a game for android devices,
testing I exported to HTML5 and uploaded to my personal hosting,
then on my phone opened the site with google chrome and it worked very good (60 fps).
Then I tried exporting as an app,
I used cordova to export and Intel XDK to make the APK file.
Installed it directly to my phone with the secure link sended to my email.
And to my surprise the game runs at only ~20fps. (Galaxy S6)
Is this normal? Because the game doesn't even have that much stuff going on,
just a platformer behaviour, some spritefonts and some sprites with solid behaviour.
What's the best way to export my game?
Because if the demo runs that bad then the completed game will be even worse..