MarkusLappalainen's Forum Posts

  • My suggestion is to come up with a small story. Someone has a some reason to get to the top floor of some bad guy's some tower. Throw in some small dialogue in an intro animation and that is pretty much all you need for a shoot-them-all spirited game

  • A cool little game! Too bad I don't have some one to play it with Is this your first/one of your first?

    Suggestion: The wall placement is sometimes just weird. Is it randomized by Construct? If yes, don't do that. If not just pay a bit more attention to how you place the walls

  • Cool, looking forward to that! Happy working

  • You are most welcome Nicotine!

  • The movement of the protagonist reminds me of Megaman actually =D Especially the jumping part. Animation looks good an coherent so far.

    A question. The transforming will be available only at those "wardrobes" throughout the game?

  • That seemed rather smooth. Good work there!

  • Good to hear tunepunk!

  • Now this looks good! Nice background you have there.

  • Hmm, it is okay To me it seems a bit hmm, emotionless? I could imagine the white skull on a pirate flag. That was my first impression. But I guess that is not quite what you are going for?

    I am no graphic designer so I can't help you do this but how about having the skull replace the O in the word "Arrow" and have the arrow then pierce the whole word from left to right? Also having the rest of the text be of a different color. Some brown, beige, woodish color?

  • Sounds good! I like the little twisted black humor you cave in the graphic representation. Referring mainly to the protagonist's death animations

  • Nicotine Now this looks better! It is important to be consistent with the perspective. This works great but if you want to experiment you can even try a completely flat design. Meaning that the player would see only the side of the roof. Good job there

    I am looking forward to see the actual designs on the other graphics!

    Yah, I try to be very active. In the world of collaborative creativity (games, films and the likes) the only way to go is to get into a community. I don't know much about programming and the details of game design but I know when I see and experience something I like, I contribute with what ever I can that could be of worth

  • Me likes this! Graphics look great and coherent. What platforms this will be released on?

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  • I've been following this thread for a moment now. I like the look of the game but there is just one thing that jumps at my face every time. First is the roof of the house. Be considerate of the perspective. In the latest screenshot the house is from the ground perspective and the roof is directly from the top. It would look much better if the roof was viewed from the side like the house. Otherwise things look great. I'd also suggest pixeling the fonts and other objects as well so the visual experience becomes coherent throughout the game

  • 11, 8, 13 are pretty good. Though my final opinion could change depending of the rest of the graphics in the game.

  • Good luck! I look forward to seeing more in the future.