LittleStain's Forum Posts

  • 1-variable would work also, it has the same effect as toggle boolean.

  • Why not use a boolean for the active variable?

    and use a for each sprite

    sprite is active

    add 1 to totalactive

  • I'll look if I have it somewhere.

    but..

    With the information in the tutorial you could recreate it.

  • You'd have to set up events to see if the down button is pushed twice within a certain timeframe.

    I guess the easiest way would be to create a variable and on down pressed add 1 and set a timer behaviour to the amount of time available for the second push.

    on timer end set variable to 0

    on down pressed

    is jumping

    if variable is 1 set normal attack

    on down pressed

    is jumping

    special attack is not active

    if variable > 1 set special attack

  • Basically it goes something like this:

    Player is overlapping sign - set message visible

    Player is not overlapping sign - set message invisible

  • I should have added that with the tutorials, the manual, this how do I forum and the many examples one can find here, the answer to "can I do it?" is answered positively in most cases.

    I had no prior knowledge of scripting/programming before starting to use Construct2. Now I can make almost everything I'd like.

  • I seem to come to this conclusion every time:

    It's not the question if Construct2 is capable of something, but if I am capable of creating it with Construct2.

  • I'm not sure someone will bake a gazillion pizza's, but if you really want to be able to do this maybe you should split up the number.

    so if 1 million pizza's is reached, add 1 to the variable millions.

    and if the variable millions exists add the variable to the string showing the score.

  • If I were you I'd have a look at the LiteTween plugin.

    Seems to me it could be very usefull in cases like these.

  • If it's just for eye-candy I would create the arc with the custom movement behaviour.

  • Create a text-object and make this event:

    system on start of layout- set text: 64999966 / 1000000

    and see for yourself.

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  • Something like this?

    on sprite touched - sprite set opacity to 50

  • I'm still learning about arrays myself, but I tend to use these kind of conditions:

    array - for each xy

    system compare : array.curY is 0

    system compare : array.curvalue is not 0

    • set array2.At(array.curX,array.curY) : 25*Array.curvalue
  • You must be right, I must have serious brain issues.

    I come on this forum just about every day trying to help people like you, who don't appreciate me taking the time and or trouble.

    I'm not sure I agree with the annoying part yet, but I'm sure you can explain that in greater detail (Or is my brain just too small to understand?)

    RamPackWobble

    Don't sell yourself short. You come up with example capx's in no time and they are usually spot-on. You might still be discovering new and sometimes better ways to do things, but so is everyone. I really appreciate what you do for this community.