LittleStain's Forum Posts

  • What is a r-type?

    My best guess is using either bullet-behaviour or 8 direction behaviour..

  • I would try it with pin rope-style, create an invisible sprite start the chain at one end and end the chain at the other, pin the invisible sprite to the horse on one end, box on the other end and have it stretch until the "rope" is full length..

    Something like that..

  • add an action to disable collisions on the rock..

  • Well it seems like you can draw..

    Now it's time to write events..

    I explained the basics of what you want to create in my earlier post..

    I would suggest trying to write the events and coming back when you get stuck, preferably with capx or a screenshot of your events..

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  • Hi,

    Not really sure why and how, but after installing your plugin, some other plugins (especially the openmap one) started acting weird..

    The map started flickering. After removing your plugin from the plugin directory all went back to normal.

    It even happened when not putting the plugin in the project, so I have no idea to how this is possible, but it's a shame, for I would have really liked to use the possibilities..

  • Divide what you want to happen into small parts..

    first you'd like the player to use the pickaxe..

    on key pressed -

    --player use pickaxe (these could be a number of actions (set position, rotate, etcetera)

    Then you want something to happen when pickaxe hits the wall

    Pickaxe on collision with wall -

    -- pickaxe stick to wall

    -- player start climbing (agian these would be a number of actions)

    Compare the player position with the pickaxe to see if the player has to use it again to get higher

    if so repeat the pickaxe commands..

    etcetera

  • What is the size of your project?

    How have you set up your fullscreen in browser property in the project properties?

  • Looks impressive..

    I'm sure people will find great ways of using this..

  • you could have the object spawn the powerup..

    or every time an object is created add 1 to a variable and if the variable is what you want create the powerup in the same event but after creating the object..

  • you could try something with an instance variable (selected=true?)..

    Problem is, I have no idea how you have your touch events set up, so can't say what to do with the variable..

    If you could show your events or upload your capx it would be much easier..

  • Something like

    array for each x

    system compare two values array.curvalue=3

    • set text to array.at(array.curx,5)

    ofcourse 3 should be a unique value in this case..

  • or create:

    on icon touched

    soundfile is not playing - play sound

  • Or after selecting the correct x thorugh events you could use:

    Array.At(Array.Curx,5)

  • if you set the homepage of your chrome to the index of the game it probably will..

  • System every 1.5 seconds - set text: randommessage