Kyatric's Forum Posts

  • Steve: Yeah I remember that cartoon. Especially the French opening song since it made some kind of revival a few years ago.

  • sntran: I'm sorry, I don't understand what you mean by "When I set it to "=", it actually sets it to "1" instead. Likewise, 0 for ""."

    Keep in mind I've done the plugin and the example files more than 2 years ago.

    If you have a specific issue, please post a capx stating clearly what and where the issue is so that I can have a look into it.

  • sntran: Are you sure the data "responded from server" is handled and used correctly in C2 ? (same data format (the expression expects a string/text), not trying to hash before having received the data, etc...) ?

  • Send a mail to licensehelpqzj@scirra.com stating your case to have the answer.

  • Yes and yes.

    You can see a lot of "oldies but goldies" inspired arcade games in Scirra's arcade.

    You can also catch up on threads on the topic in the "Game design" forum.

    You can also see in the "Introduce yourself" post how some people are even older than Apple II.

  • In the How do I FAQ, section AJAX :

    How do I pull variables out of a PHP page using AJAX ? - LINK

    In the tutorials:

    AJAX example with Construct2; Online High Score Table (AJAX, PHP, MySQL).

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  • "Choose" is a value of either text/number format whereas when using the "Create" action expects/let you spawn an instance of an object type.

  • Thank you

    Nice to know it is still working and useful <img src="smileys/smiley1.gif" border="0" align="middle" />

  • If you really "need" to add code, there is the javascript SDK that allows you to add plugins/behaviors.

    But truth to be told, most "already coders" that come to C2 just don't take the time to learn C2's ways and see that their programming knowledge will allow them to take advantage of the event system quicker than a "non-coder".

    Make your coder friend study the manual and the tutorials and realize that THERE IS NO NEED to code, the event system IS coding.

  • The theory is that you're looking for seeded procedural generation.

    This plugin could be of help and if I remember correctly there were discussion about such generation a very long time ago.

    I can't recall if there's been a definite solution posted though.

    Use the advanced search function and make sure to look for posts older than 6 months (the discussion happened at the time the plugin was posted I think).

  • Rook: Other arguments from two years ago.

    Life has gone by since and Chrome and Firefox perform on the same level nowadays.

    Read Arima's previous answer about the drivers and stuff, since you are tech-savvy, unlike people who play games in browser according to you, you might find the way to finally fix your performance issues.

    Also if you had been following/learning to use C2 during those past two years, you'd know now that the browser plugin allows fullscreen without having to press F11 in a workflow that suits the users control scheme and allows for a screen title that looks very much like a launcher of so many "native" games.

    Concerning the size of the download, yes 32 megas is a lot for a "game" made of only a circle.

    But on the other hand, when I watch the list of the last games I've bought through the humble bundle, most of them are several hundred of megs.

    When I watch the list of the steam games I've installed, most of them are in gigabytes.

    A finished game in node-webkit would be several hundred of megs with the "overhead" of 32 megs which represent a small fraction of it.

    If you only play games that are a few dozen of megs, I'd think that it doesn't matter if you have a "gamer" graphic card because it's unlikely such a game will take advantage of it anyway.