Kyatric's Forum Posts

  • Actually more infos here and the "practical" test here.

    Otherwise, what SirSpunky said is correct. You can sell and monetize with the products made with the personal license up to 5000$.

    Once 5000 $ is done, you are to upgrade your license.

  • Congratulations. Be sure to make contact with Aurel (the maker of The next Penelope) who'll also attend it for a former project he worked on !

    It's great to have more and more C2 users at such big events.

  • Edit: I just tried exporting the game to Node-Webkit. PNGcrush and PNGout crashes instantly. Is there a chance my image files have gotten corrupt somehow?

    If that would be the case I guess your capx wouldn't open.

    Perhaps if you posted it for us to confirm or see if there is a configuration issue.

    To be sure, check out the several project's properties and perhaps try to modify some.

    On the other hand, you might want to check for errors in browser (although this does require a tab to open) or troubleshoot C2's preview server (even though the issue should also apply to other projects as well).

    Last thing, if you have configured to be [url=https://www.scirra.com/tutorials/247/how-to-preview-on-a-local-networkpreviewing over LAN/WI-FI and are not executing C2 as an admin, there will be a dialog displaying when previewing that will tell you "Unable to start HTTP server".

    Clicking "OK" executes preview on a normal basis.

    Nevertheless from time to time this dialog instead of appearing on top of all windows UI will simply appear in the background and the preview won't happen before you've clicked OK.

    This might be something worth to check out too.

    Here are clues to investigate.

  • As you mentioned, the "cut into smaller bits" part is the way to go.

    There is a clear example of that method depicted in that blog article.

    Try to reuse as much bits as possible in a creative and pleasing visual way.

  • Yes is that, but it's possible to stay pressed ?

    Yes, just change the condition from Event 1 and 4 to "Keyboard: Key is down".

  • zatyka: Funny vid

    Your Luigi death stare is fierce ^^

  • Dasat, gabicho: What you can do is send data through AJAX (check out the How do I FAQ, there are example of use listed).

    The issue is you will need some server-side script (for example a PHP file) that will save/store those data. If your script is to make a new file on your server, then all is fine.

    But this "just" depends on the type of server-side script you decide to use and this is unfortunately not something made with C2 and is something out of the scope of our forums.

  • You don't need event 5 and event 2's condition should be a "System: Every tick" condition.

    You want the player to go right every tick.

    There is still a "friction" issue, due, I believe to the value of the deceleration platform property that does not apply when the player is in the air.

    Also, I'd suggest you'd actually look at the "Auto-runner template" that you have access to when you start a new project.

    You will see a recommended way to do a smooth auto-scroller.

  • Sounds like you would need to put all your different sprites in a single family, have this family have a common family instance variable and each instance of each object type having a different value.

    This way "Touch: On touched FamilyName" will allow you to get FamilyName.InstanceVariableValue. (I hope this makes sense).

  • Congratulations and good luck for the contest.

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  • gabicho: This is the Construct Classic forum. As far as I'm aware of, there is no such solution for Construct 2.

  • Final round voting started.

  • Wasn't the response from the support already an official comment ?

  • I have made a tutorial about random monster loot drops that you should easily be able to adapt to make your own random power up spawner system.