Kouji San's Forum Posts

  • First of all, hi. Well I'm new on these here forums, so a obligatory hi is the first thing one does... Hmm, this is my second post though

    Anyways, after having a look at search and the wiki I was not able to find the solution to my troubles.

    I've been working on Construct a bit and have my first idea up and running. However one thing I wasn't able to get working is the system on load event. I need it to get the initial state of the game going. Now I'm using a workaround of checking opacity of active objects, but that is not what I want to use in the final draft. All of it is quite placeholder and this opacity change was just a nice indicator to use for now.

    So yeah, with that out of the way. Where should this system on load actually occur. Currently I have it set up in a second even sheet, which I include in the main layout/even sheet. Isn't it possible to use system on load in an included even sheet?

    Note:

    It seems I posted it in the wrong forum initially

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  • Yay, someone has reviewed HLnano.

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    Good to see you liked it, I might do some more (p)reviews. There are some real gems on here, all in good fun trying to get the word out on stuff you guys have made