Nutzaboutpoker, I think that would not be very good practice. There is unnecessary amount of space used.
For simple game I think it would be enough to just have global variable "language" and then for example set it like.
If language is "English"
Text id variable = "Start" -> set text to "Start"
Text id variable = "Quit" -> set text to "Quit"
If language is "Finnish"
Text id variable = "Start" -> set text to "Aloita"
Text id variable = "Quit" -> set text to "Lopeta"
For text heavy big game there could maybe be a bit more elegant system.