My take on a Touhou style shmup engine.
Not intended to be a carbon copy, I plan to include many different features, such as equips, interactive level, and multiple player bullet types.
<img src="http://i166.photobucket.com/albums/u86/Kaosjkm/Screencap.png">
Current features:
Basic and Focus Movement
Shooting (duh)
Special shooting for focus mode.
Enemy Indicator
Basic Score system
And... no sprites yet, as I intend to make custom sprites.
TODO:
Some form of enemy management and AI
Cleanup code and HUD
Allow multiple powerup levels and multiple bomb types.
Item pickups, weapon equips
blah...
Controls:
Up, Down, Left, Right - Movement
Left Shift - Focus Mode
Z - Shoot
X - Bombs (Not yet implemented)
Download link:
http://www.sendspace.com/file/10ldga
=====UPDATE=====
A minor update to get everything working smoothly. Also a code cleanup.
ADD - Particle effects for bullets
CHANGE - Enemies now die.
CHANGE - Trackbar now targets closest enemy.
FIX - Trackbar no longer goes offscreen.
FIX - Bullets did not fire right with multiple enemies.
DEBUG - Left clicking will spawn an enemy at mousepoint.
Screenshot:
<img src="http://i166.photobucket.com/albums/u86/Kaosjkm/Screencap3.png">
Direct Link:
http://kaosteam.110mb.com/files/project ... ild002.exe