Hey guys,
I'm looking a flexible solution to make grab & throw enemies in beat em up game, my idea to use Pin object and disable enemy AI when it's grabbed, but the problem is I don't know how to make grab properly due to secondary conditions, I need to make throw to right or left according to arrow keys like:
<- + Button: Throw enemy to left
- + Button: Throw enemy to right
Attack while grab would be helpful, I attached a .capx here including animations and some basic setup, well I deleted all my grab implementations in event because this logic is broken and worthless, I'm tired of doing it during like 17 hours to figure it out and couldn't find a solution.
Could you help me?
Thanks!
EDIT: Reuploaded Capx