> Nice, let me know when the examples are added, I will purchase it.
>
> 2 quick questions, is possible to implement a skybox? and occlussion culling?
>
Yes a skybox is possible , There's only frustum culling at the moment i think. Occlusion culling requires specific types of geometry to really work well, i could try to add it later, what do you have in mind and what are you asking this for (as in what do you want to do that would require this)?
Good, about skybox I thought Tiny Tank demo doesn't have skybox.
Occlusion culling helps a lot of things if we add special design level which contain a lot of objects like trees, without occlusion culling, it's going to be useless to play due to bad lag after all. Unity3D pro has pre-built occlusion culling.
I saw there 2 demos, it's enough, it would be nice to add more samples, I'm going to purchase it.
I would like to ask 2 questions, is possible to add particle system like this http://aerotwist.com/static/tutorials/c ... e-js/demo/ and JSON like Sprite in future version?