I everybody, I have a big question about how set the tile according to what tile is colliding to another tile?
it's a little bit confusing to explain for me,
for example, if I click to one tile, this tile just disappeare (or deleted), but in my case, a would like to make a sort of border...
this is an example
if I like to generate a cave, or just remove one tile, I need to change the tile around the new tile...
so, in this example I made with the mouse, but with a player (like the video) will be different...
my question is, this is a good idea? it's a little bit complicated if I need to make all of the event like my example...
someone know another idea?
thank you very much