Joannesalfa's Forum Posts

  • I tried to edit my .caproj to make shorter version and save as single file .capx, BUT it automatically saved that i didn't want to save .caproj

    I lost all hard work because of save as single file! <img src="smileys/smiley5.gif" border="0" align="middle" />

    <img src="http://i.imgur.com/IogVs.png" border="0" />

  • Sometimes i noticed about visual flaw is horizontal direction, it's a little bit... but it's not really precise.

    It's affected by 8 direction behavior and platform behavior, you can notice jitter on this sprite when you move left and right, there a difference about vertical (Y) if you do up and down that doesn't affect jitter effect.

    You may try it and catch jitter sprite when is moving left and right.

    http://flamma-beta.com/HTML5/jitterx

  • If you wish to do this, the best thing is to make the object with all the animation just an image, and use a, invisible rectangle with the image stuck on top as the actual player/enemy/whatever.

    Well i'm not sure if it works to collide with solid objects...

  • This is a suggestion, i wouldn't to waste my time for setting polygon points to apply each one animation and it goes repetive to another animations.

    I really need to apply this polygon points to apply ALL animation folders

    It's not only "Apply to whole animation" it doesn't even apply all animations. It could to add new option like "Apply to all animations".

  • From what I've read, you should be able to run in compatibility mode.

    Just no "metro" styling, and the dx9 install might be a pain.

    Every AAA games come with DX9 installer

    I think Metro Apps may be our goldmine when they release windows 8 at public and almost everyone buy new cheap computers come with Windows 8.

  • Thanks a lot for useful information!

  • I was worrying Construct Classic games wouldn't work or something on Win8, have you tried them then?

    No, i haven't tried it on windows 8, didn't it run?

    If is true... it makes us sad.

  • From other game engine, you may notice this demo runs in smooth for longer time.

    http://www.isogenicengine.com/demo/

  • Scirra is afraid if there some threads to discuss about the pirated softwares, I don't believe some indie companies owned a full version of unity3D because this software is kinda complex for an individual...

    Actually, you can sell your games made by Unity3D free.

    Anyways, there a competitor to Unity3d is Shiva 3D which offers a lot of features than Unity3D. stonetrip.com

  • I love rigs of rods!

    I wonder there an plugin of rigs of rods for Unity3D?

  • Thanks delgado and chrisbrobs! two .capx are useful :D

  • I'm wondering how to shake a sprite, not like shake screen, just only a sprite.

    My idea is:

    Every Tick: Set position to:

    X: random(100,200)

    Y: random(100,200)

    But it only needs to coordinate on the layout, i would like to have an alternative code that doesn't need to coordinate on the layout, do you have an idea?

    Thanks!

  • The reason why there no apps in Blackberry market, they decided to update its OS including HTML5 technology to bring the opportunites for new indie developers, it's worth.

  • done!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I had this issue too, i hate to see "grid" effect on tiled backgound inside of canvas on my iPod