Joannesalfa's Forum Posts

  • What is kind of native language you speak? there a lot of people can speak different languages

  • Im bothered about Apple rejected CocoonJS launcher because these stupid apple employers had no idea what is CocooJS, they were checking it and it doesn't do nothing, they labeled it useless and rejected. Ludei is working hard to get approved its app.

  • That's normal, because it reachs the maximum of height of this window.

    Try letterbox scale, it's only for beta versions.

    If you want to get rid white gap, you may to change window size that depends on your game design.

  • Actually, i tried with this clock plugin to export appMobi, it looks like its not working on XDK simulator according to Ashley's post was explaining about every plugins need to update due to change break. Is possible to fix? it's most useful plugin about time...

  • Nice one! It may be useful to play anywhere

  • Sigh, one more :O

    That's why HTML5 failed to deliver mobile gaming, support tools to give better peformance with CocoonJS, appMobi, then a new challenge comes is Icenium.

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  • I had no problem with my iPod using LAN Wifi, i don't think :80 is neccesary.

  • I made an experiment:

    http://flamma-beta.com/HTML5/aspect/

    Hmmm... not bad, so i changed integer letterbox to letterbox scale because, integer letterbox did leave spaces on outside of window (only right and left, NOT up and down), then letterbox scaled fixed it, also it almost matches my desktop monitor to my iPod, no modification of size on this sprite.

  • I remember an app is made with C2 and avaliable on App store of Apple, but it's compiled by PhoneGap and it's just like a question game or board game, there no animation.

  • Imagine if you play a videogame on home computer, then go to option, select export save data like json, xml or something like that and send to e-mail or USB pendrive, then you go to office or friend's house, use another pc comes no load game, then go to options, select import save data and you are able to load game.

    Also it applies for mobile devices.

    Is possible?

  • Thank you for answer. Have you enabled WebGL? in Construct?

    Yes, this example .capx comes enabled WebGL.

    The problem is if it changes to Canvas2D, it doesn't show everyone because animated tile is a bug for canvas2D, when i removed animated tiles and leave some tiles that don't play animation, it works on canvas2D

  • I think i found a bug about coordinaces, there some pics you may want to see:

    This layout:

    <img src="http://i.imgur.com/1clU8.png" border="0" />

    HTML Result:

    <img src="http://i.imgur.com/RbjYj.png" border="0" />

    Other unusual fix layout:

    <img src="http://i.imgur.com/ObSqe.png" border="0" />

    HTML Result:

    <img src="http://i.imgur.com/v3qmy.png" border="0" />

    I'm using chrome

  • ive read ALOT about steam, and its nothing to do with exceptions, you have to keep posting your game to them, as they usually reject them instantly without looking at them when you first apply, theyre a tiny team, read up on it :)

    Well, that's not true until the videogame IF is more popular and gets hits

  • I decided to convert Aproximative Aim from .cap to .capx so i guess it had a bug, i think someone already reported it about angle.

    http://flamma-beta.com//HTML5/aproxaim.capx

  • I have no experience about words in chinese, but i found something were correct. Look at these pics were used in C2.

    <img src="http://i.imgur.com/KbFfr.png" border="0" />

    <img src="http://i.imgur.com/fwElP.png" border="0" />

    I guess you should to try Arial font.