I do not know where to post an incomplete game (still adding basics) but still not a "test" per se.. but here is what I have been working on since I got on Construct 2 a few days ago. :)
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Sometimes I notice that the ball go beyond the boundary on the sides/up. Boo!
Also no sound at all because of a simple reason: I am deaf. ;)
Well. Perhaps you could do the way comix writers do. Add a big effect sounds at the events.. Ever seen MAD magazine, especially comix by Don Martin? see boingboing. net/2014/01/06/don-martins-sound-effects-a.html
As a game itself:
I kinda did like the twists on the Breakout idea, but lost the ball way too soon at the top right part of the area? To me it looks like the vertical speed of the ball is well under control, but apparently horizontal speed acts errantly?
Addendum: on second try it worked well and I got all three levels to play. I like the graphics and the overall looks of the game. If this was my game, I'd try to make ball bounces a bit less chaotic. For now it's sometimes (IMHO) too hard to predict what directions it's going to go next, and especially on 3rd level the lowest bricks are hard to get cause ball may take really odd angles.