Ashley
Hello there Sir,
I didn't want to be much of a bother but I was wondering by chance had you yet seen the latest posts in this topic regarding github.com/rogerwang/node-webkit
I'm a github frequenter so I'm quite familiar with open source projects/abandonware. After looking into a bit I saw that node-webkit is just under a year old. That's pretty young and tend to wait till projects mature a bit more before jumping on but there are a few things I like better about this than awesomium:
First: I've had better success on my systems with this than for awesomium. For a year old project I feel it's considerably stable. This of course is subject to it actually working well on all systems.
Second: It's open source. If for some reason the project dies there is still a working codebase that can be adapted/update. I understand if this situation arose it would be a lot of additional overhead but I personally always take it as a pro with my projects. Mostly ;) .
Third: This should have been first as it's the point I find most important. It seems the node-webkit team updates from the Chromium upstream repos MUCH more frequently then the awesomium team. I feel if you continue with awesomium you will be constantly fighting bugs that you had previously solved because they are much slower to update Chromium.
Lastly: they already have Mac/Linux support. Which is a huge plus for me.
Ashley, if you guys don't support this I can still use it to package and sell a game since I have personal license, correct? I understand it would be unsupported if any integration issues arose though.
Thank you and keep up the great work!
P.S. The node.js integration seems neat too.