>
> > Does running the game in debug mode not give you any clues at all?
> >
>
> not that I can see. there should be no problem not much is going on
>
I don't want to state the obvious, but there's clearly a lot going on.
I'm new to Construct 2 but not to debugging. If you can't attach a capx, disable sections of your code and run in debug mode until you find yourself with a vastly reduced processor speed and you will find your culprit. I've a little game running and it's showing me 21 objects - 50 FPS - 12% CPU (Intel Core i3 laptop) - 37.4mb images. Occasionally it rises to 26%. I think that if you're hitting 60%-80% then you've got a lot going on. You just don't see it
yeah you are right ultrafop fixed it