jamiek's Forum Posts

  • Is there a way to make a game look ouside at night with effects, I'm meaning night time lighting.

  • I accepted it now what?

    check the project system at the top left of the page, you should be able too see the game.

    let me know what you think of what's there at the moment.

  • >

    > > Sure, that would help.

    > >

    >

    > ok I need your newgrounds account name to invite you

    >

    PotatoSki11z My account name.

    I've sent the invite

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  • Newgrounds Account?

    search google for newgrounds

  • Sure, that would help.

    ok I need your newgrounds account name to invite you

  • Do you have some made games already?

    no I'm still working on my first project but I have a prototype on newgrounds if you wan to check it out I can make you a beta tester.

  • I'm looking for a artist to colab with. I'm making my first game and I am a terrible artist, you would have a lot of freedom and influence on the games sprites, you would be helping me designing different fish for player and enemy's so maybe we could help each other out

  • Try this:

    https://www.scirra.com/tutorials/474/pa ... e-of-sight

    thanks but I already have path finding and line of sight events it was working till I created other enemy's and then the enemy attacks only the other enmeys

    Maybe you forgot to add the condition:

    *(Pick nearest/furthest) to (enemy.x, enemy.y)

    *For Each

    If still not enough, tell me. I'll try making an example but I suggest you to provide a sample/similar event .capx file so it'll be direct to the point.

    I never tried that but go it working sort of the event sheet is a mess

  • > how can I have enemies attacking each other and having them attacking the player when in range

    >

    Try this:

    https://www.scirra.com/tutorials/474/pa ... e-of-sight

    thanks but I already have path finding and line of sight events it was working till I created other enemy's and then the enemy attacks only the other enmeys

  • how can I have enemies attacking each other and having them attacking the player when in range

  • Oh! Or did you mean ZOOM out? In which case, sure! Use:

    System : Set layout scale

    System : Set layer scale

    You don't zoom the camera - instead you do the logical opposite, you make the world bigger! Or smaller. The layout scale is set like object scales are - 0.5 means half as big, 2 means twice the size. So a high number means a high 'zoom', basically!

    great thanks

  • is there a way to pull out the scroll to behaviour

  • > What kind of help are you looking for? I haven't dealt with AI, but have made several educational simulations including 3D. You can take a look at the link in my signature for the apps that are hosted on itunes in this regard.

    >

    data simulations for instance..a would like to do a soccer manager (small) and I want to know how to do the background simulation (other teams scores, stats.. so on)

    how?

    thank you

    a soccer manager was one of things I was thinking about and a game I'm working on now for enemies

  • What kind of help are you looking for? I haven't dealt with AI, but have made several educational simulations including 3D. You can take a look at the link in my signature for the apps that are hosted on itunes in this regard.

    thanks for the link

  • > What kind of help are you looking for? I haven't dealt with AI, but have made several educational simulations including 3D. You can take a look at the link in my signature for the apps that are hosted on itunes in this regard.

    >

    data simulations for instance..a would like to do a soccer manager (small) and I want to know how to do the background simulation (other teams scores, stats.. so on)

    how?

    thank you

    what do you mean by small