Jabutosama's Forum Posts

  • With the canvas plugin (search it on the forum), you should be able to just screenshot the part you actually want.

    As for choosing to display an image from the computer, the filechooser object is the way to go.

    After a brief research I found nothing. Maybe I skipped something, but biggest problem is that English is not my primary language ^ ^' So there is los broblemos.

    Can you paste link?

  • I'm making card maker for my own card game and i need something which which turns this humble of objects into an image.

    Card maker idea is that there is text boxes where you type your text and they appear in text objects in 'card'. Setup is ready, just screen capture is needed.

    I know to make a canvas screenshot & load it, but it takes picture from whole canvas element. I need to take picture from card only.

    ===

    Aaaand is it possible to make thing that chooses images from your computer for sprite? I already have URL-based image setting but this could be more useful.

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  • ok, then it's broblem in gamesave thanks for that.

  • can someone answer this?? i need to continue this project.

  • Problem Description

    Game-stopping error while opening game in localhost. (just Run- button in editor.)

    Attach a Capx

    alternative for attached file

    https://www.dropbox.com/s/rjzdo3ijxhxgo ... .capx?dl=0

    Description of Capx

    Little rageguit-platformer.

    Steps to Reproduce Bug

    • Run game in editor.
    • If error won't occur on you, die and Press "R" to respawn

    Observed Result

    this happens

    Expected Result

    error in javascript, maybe?

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (?)
    • Internet Explorer: (?)

    Operating System and Service Pack

    windows 8.1 64-bit 900 Gt memory

    Construct 2 Version ID

    1.90 64-bit

  • Thank you. That helped me a lot, but can you tell also how to scroll to object X whose UID is same as selected?

  • I'm making turn-based strategy game. It has limit that you cannot just scroll to enemy's basement, you must send units there. This may sound as trivia but it is important to know.

    So in the moment, if you click your own unit, game will scroll towards it. That is one way to select an unit. But there should also be another way to select units- i tough something like a list of unit objects in-game, and when you click any of them in list game scrolls to clicked one. But i have no idea how to do it.

    Can you tell me how to do it or something like it?

  • i want to enemy move towards player when distance ( distance variable is 120 or less) for 5 seconds. Then enemy walks to random directions.

    i have made these already to AI:

    -distance variable

    -distance variable calculation event

    -random enemy movement "when variable noticed is false"

    how you do recommend me to do?

  • oh. i missed so much afterall... thank you for advice.

  • i want game, which works along with music. Game where you dodge objects with ball. I wanted to make object size and speed change by music volume.

    I tried copied "change-size-by-music-volume" -event from C2 audio analyzer example. It won't work. Maybe i missed something, but i don't see what. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    i added audio tag to music and copied shapeshift event. What else?

    link to dropbox file

    https://www.dropbox.com/s/x80cfblyotgp9 ... cgame.capx

  • That audio analyzer which comes with C2 works well, but when i tried copy "change-size-by-music-volume" won't work. Maybe i missed something, but i don't see what. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    i added audio tag to music and copied shapeshift event. What else?

    link to dropbox file

    https://www.dropbox.com/s/x80cfblyotgp9 ... cgame.capx

  • i need to know how i can make game (sidescroll) where player has flashlight. There is completely dark and you see nothing without it.

    concept:

    http://s27.postimg.org/h732unigf/Untitled.jpg

  • Oh. I didn't know this thing. I have made games year now... and thing like this looks so basic! Thank you

  • I have game here.

    https://www.dropbox.com/s/bzeafvotivx97dz/game.capx

    can someone tell why player overlaps objects, even if they have solid behavior <img src="{SMILIES_PATH}/icon_e_confused.gif" alt=":?" title="Confused"> ?

    (ps. i made those images. no copying, plz.)

  • How i can make that cards work in player's hand like this. A) how to add new card to hand and B) how to make them to not overlap each other when there is till space but overlap when there is too more room.

    video where that hand card thing is working

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