IncentiveGames's Forum Posts

  • Circle Switch is an addictive quick-reaction puzzle game where you have to rotate the shape to match the falling colourful dots.

    Play it in your browser

    >> HERE <<

  • Double Circle Dot is an addicting mobile game in which you have to match the circle colour with the incoming from top or bottom dot colour before it hits the circle

    Play it in your browser

    >> HERE <<

  • Try Construct 3

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  • I made this game quite a long time ago. It is quite basic because I intended it to be so to allow for people to add their own extra stuff in it.

    Play it in your browser

    >> HERE <<

  • Construct 3 Beta is now officially available. Learn more here: https://www.scirra.com/blog/202/constru ... -available

  • I am considering starting a live stream the moment we gain access to the Beta and maybe record a few follow-up tutorials for Construct 3 Beta.

    What do you think guys?

  • Hello.

    In quite a lot of countries you must be registered as sole trader (aka sole proprietor) or as company/partnership in order to be able to sell any kind of tangible or intangible goods and report taxes on that type of income as either personal (sole trader) or dividends/salary/director's pay (company/partnership).

    In the current version of Personal Licence agreement, there is a provision that prohibits people, as any type of business (including sole trader/proprietorship), from using the Personal Licence to earn money off developed games while at the same time it allows unrestricted monetisation.

    I believe this kind of issue must be addressed. It may not affect everybody but since it affects me, it might as well affect other people, too.

  • A fellow Constructer (Malcomtheguy) helped me out on this one yesterday!

    RamPackWobble Thank you as well. =)

  • Hello. I actually managed to make an object move at a perfect circle around an object. However, I can't make the needle have the right angle while it's moving in a circle.

    Please take a look at my capx and let me know how I can fix this issue.

    https://www.dropbox.com/s/pfqfr549mfwk2 ... .capx?dl=0

    (In case you wish to upload and send the fixed project file, please post it only as PM and not as a reply).

  • The tutorial list that's being worked on. By the way, the "old" tutorials have been deleted due to an accident so I literally have to work on from zero.

    Upcoming Tutorials

    1. How to make Facebook leaderboard

    2. How to integrate Chartboost Ads

    3. How to integrate Leadbolt Ads

    4. How to integrate AdMob Ads

    5. How to set-up In-App Purchases (for Android)

    6. How to set-up In-App Purchases (for iOS)

    7. How to export and publish on Android

    8. How to export and publish on iOS

    9. How to export and publish on Windows

    10. How to export and publish on Chrome Web Store

    11. How to export and publish on Mozilla Firefox Store

    12. How to export and publish on Steam

    13. How to make a hangman game

    14. How to make a 4 letters game

    15. How to use LocalStorage

    16. How to make a score system

    17. How to make a virtual currency system

    18. How to make a nice landing page for your game

    19. How to add custom fonts

    20. How to use tilemap object to create Terraria-based game

  • how do i micro payments to our game?

    someone send sms and receive 10 000 gold

    SMS method can only work for HTML5 games and you will have to write custom Javascript plugin that would be integrated with

    a) The SMS payment processor API.

    b) The social network API (if applicable).

    It quite complicated so I would recommend you to stick to the good old method of Cost Per Action (CPA for short, check CPAlead etc that allow virtual currency) that would take care of at least 50% of the work you'd have to Putin*.

    *No pun intended

  • I have been looking for a Hangman style game.

    I have simple design now but uses layouts for each word.

    Which makes it hard to have a index of 100's of words.

    I have been learning more about arrays, but still have issues

    6 arrays one for each letter and 7th array for the chosen word.

    if chosen word array set first letter, second letter, third letter, forth letter, fifth letter and sixth letter.

    compare selected letter with letter arrays = true / if true set visible

    else false do nothing.

    If letter arrays = 6 selected letters get random word from word array

    if wrong letter -1 from life / set sprite to visible

    I have a good understanding of what it should be doing, Just get lost in the coding.

    Thanks for your time. Have fun and enjoy. JC

    One of the recorded videos includes how to make a hangman game with Construct 2!

    By the way, sorry for the delay guys. Didn't expect New Year celebration would take so long for me this year

    Anyhow, videos are being polished a bit (since they were created before World of Game Development idea came up) and will be released soon. Hold your horses, grab a bear or have some sleep and checkback soon for the new content!

  • how to make a Facebook game (2016 edition with updated SDK and C2 version) because actually no one has done it, and we REALLY need to know and understand how it works.

    i Tried 100x to JUST share my game score on facebook with my app, NOTHING WORKS!!!!

    The tutorial is going to come out tomorrow on my YouTube channel and it will be available on my official website (http://worldofgamedev.com)

    It covers everything from Facebook Log In action to how to use the share functions (with or without permission).

  • When we make games on the web, is it possible to display ads on them too , without hosting on our website ie while hosted on our personal drives/dropboxe

    Yes, you can do that but you will need some HTML/CSS/JS knowledge. You have to add some code to the exported HTML and CSS files. To be more specific, you must add a div beneath the game (bottom ad) that will include the code that you get from the advertising platform (e.g. Google AdSense). In order to make the landing page look good, all you have to do is to add some CSS rules.

    You can check out my code, for example: https://edgedesign.gr/games/TapPopUp/

    Videos are going to come out tomorrow.

    My website is: http://worldofgamedev.com

  • Update #1 - I have purchased a domain name and set up all social media profiles.

    Update #2 - I have recorded 3 tutorials. They will be available on my YouTube channel as well as on my website soon.

  • On Ready is meant to prepare the Facebook "plugin" to be fully loaded and make the game ready to receive/send info or in other words make sure that expressions and actions can be used.

    By the way, make sure that you set the right permissions during "Log In" action as well as make sure that they are approved in Facebook Developer app you created.