IncentiveGames's Forum Posts

  • Hello everyone. I have read many tutorials around how can my window size be fit in multiple screen sizes but none of them has worked so far.

    My current window size is 640x1136 (iPhone 5/5C/5S screen resolution). When I transfer it to Xcode or Screenfly and I try to scale it to iPhone 4/4S resolution (640x960), black lines appear on the left and right corner.

    Similar thing happens with the exact opposite window sizes. I tried window size of 640x960 hoping that it will stretch and fit the 640x1136 resolution but in this case black lines appear on the top and bottom of the screen.

    I am running out of options now. I tried Letterbox scale, Scale inner and Scale outer. None of them has resolved my problem thus far.

    Please help me make my game fit these two sizes.

    P.S. I am using 800 x 1200 as Layout size

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  • Hello everyone. My name is Nick Jonathan and I am the Project Leader of IncentiveGames

    We currently consist of two guys, me and a Graphic Designer and we are about to start the development of a game that will become viral in matter of hours.

    The game is Flappy Bird Seasons.

    Just because me and my partner Alec cannot handle all the design and coding work, we are looking for 2 more people to join.

    We are hiring

    (x1) 2D Artist who has at least 2 years of experience in designing stuff for Mobile games.

    (x1) Programmer who has at least 1 year of experience in programming using Construct 2 engine.

    How to apply?

    There are 3 possible ways to get in touch with us.

    1. Send me a Private Message here on Scirra Forum.

    2. Use the Contact form located in our official website here.

    3. Add me and my partner on Skype. (Most preferable way)

    Nick Jonathan - Skype: nick.jonathan.ramirez

    Alec - Skype: hewwwoo

    Payments and Payment Methods

    The payments are discussed in private. Keep in mind that we only pay a percentage from the games' sales. If you want a fixed price, you will have to wait until the game is up and starts generating revenue.

    The available payment methods are: PayPal and Bank Transfer

    Developer accounts

    We currently have iOS Developer and Play Store Developer memberships. Therefore, these are the two platforms we are targeting to release our first mobile game on.

  • Hello everyone. itzathis Therefore, we can use the iPhone 5(C,S) resolution and scale it down so that it works for iPhone 4 and 4S?