iGamersBox's Forum Posts

  • Sorry my bad it did work.

    Mistake - I was resetting the global variables before score can be stored in web-storage so technically it was storing "0" every time. I rectified that it works. and thanks once again TheDom

  • I have read tutorial on Arcade Style highscore, and used webstorage for high score save but as a fact that web storage works in web-view. I am exporting my game for windows and want that feature. Also i want to cosider this for other export options like android and ios.

    Can any one help me

    Thanks

  • Is the ocean is flat like land then give this condition to splash

    every tick - set splash angle to 270[/code:28j7ohzp]
    
    The splash will aim upwards like in real
    
    hope it helps.
  • I didn't understand completely, but as per mario like scrolling give your player "Scroll To" behaviour and that will do.

  • Thanks Aphrodite that explains the way i can use both of them now on.

  • I don't know about holiday on the moon but while searching for theme i found that there will be a hotel in the space and new kinds of planes will be there which fly out from earths gravity pretty easily. Water will also be a big problem along with population and ofcource robots will be there dominating human race... haha

  • I was just reading manual for dictionary and found has almost same expressions and the array so just curious what is the limitation of dictionary in-terms of use and how it is different from array?

  • you can use "flash" behavior for that! or else you have to do it manualy using wait function!

  • Yes it is possible need to use text box and save the value in a variable! and then use it as you like it.

  • Put both the conditions and use it this way

    System -> Compare Variable (TotalDistance) >= 1000

    System -> Compare Variable (TotalDistance) < 1001

  • Well one way that i can figure, is you can

    1. create another object say A spawner sprite make it invisible by default

    2. wait for few seconds 2 or 3 sec

    3. then create the player on that spawner position

    4. if player is visible then destroy spawner

    I hope this helps

  • Sent you a request on deviantart!

  • That was really amazing game! Thanks a lot for Sharing with community. In the mean time how to score 3 star in 3rd level?

  • Nice and great! keep up the coding! also i have tip for you instead of random spawn within width use single dimension array. it will properly aligned drop like in candy cubes.

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  • ffman22 wow that's so great! Keep coding bro!