hopr37's Forum Posts

  • yea, I've enabled drag and drop but it isn't working as I would like.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads

    remember the physical slider puzzles that used tiles and you moved the tiles around to create a picture?

    Is anyone willing to get me an example capx? I don't need the pictures just a small sample

    I guess I really need to know how to set my sprites so they only move up/down and left/right.

    The beginners forum is a great concept but I don't think many people are looking in there yet.

  • anyone? I'm struggling with this action

  • you would need to google slider puzzle. Anyway, I can add Sine behavior but it makes all my tiles move back and forth at the same time. I just want to be able to drag a tile up/down or left/right. And not be able to drag a tile anyway. Just up/down left/right.

  • remember the physical slider puzzles that used tiles and you moved the tiles around to create a picture?

    Is anyone willing to get me an example capx? I don't need the pictures just a small sample

    I guess I really need to know how to set my sprites so they only move up/down and left/right

  • physics is your friend.

    Look at the tutorials under physics

  • That seems to work pretty well! thanks for the input guys

  • Thanks for the replies guys. RamPackWobble. not exactly what i was looking for but at least it isn't skewed. I might be able to work with that. thanks.

    you could be right

  • Seen an example on here somewhere had an arrow indicating the power you would use to hit a ball ( like golf only I'm not doing golf)

    anyway, when you pulled the arrow, it would stretch but not lose it's shape. I can make it stretch but when i do, it loses it's shape and looks distorted.

    Would anyone know how I could accomplish this?

  • sorry, been working. thanks for the reply!

  • were these made with construct2?

  • is this possible? Prefer that different comments have different colors to coincide with different events.

  • got it. thanks again. working as intended

  • so I'm guessing the cloned sprite doesn't necessarily need to be different, just the name of the cloned sprite?

  • I tried that but after copying, I need to change the sprite to a different one but when i do, it changes both of them