Somebody
Thank you for your new inputs.
I think I will go back to my own things I want to add.. opening up level (pumping up Bunbun), better exit door, BunBun exitting. At least that has to be done first so the level timing will be better and easier to plan/make levels when knowing how long it take for BunBun to pump up. (the level is moving meanwhile)
Explosion/splat. I am pondering on doing Boulderdash/Supaplex style with 9 sprites instead for one big. Or maybe a combination. (for example the smaller 32x32 pixels being "dust" clouds under and the bigger 96x96 for the "splat" over. <-- that's the basis for the egg animation. BunBun and Fire will have their own. Right now it is just substitued by a rough idea of Splat with different colors.... Just mockups.
Another idea I am going to add soon are two more enemy types, Switch panel to switch "gates" up/down..... at least initially.
Of course intro/title/interface too..