Gropwel's Forum Posts

  • Yep, that does it! Thank you very much.

  • Oh I see! I was sure this was well known since it's quite easily replicable;

    I create a solid box for ground then another one above (the character's collision box) on which I apply Platformer behavior, then I run, and I get this crash;

    A crash inside a plugin's non-event code has been intercepted! This

    may be a bug in the plugin, or a problem in Construct. The application

    has exited. Available details of the location of the problem are below

    (this may be approximate).

    Plugin: PlatformMov.csx

    Object name: Movement_0_1

    Instance: 1 (of 1)

    It tells me I have the latest version. I'm sure it's something dumb...

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  • Hi all! First post...

    I searched quite a bit and haven't found a solution with the PaltformMov.csx crash I get when trying to run a game with Platform behavior assigned to an object...

    Am I missing something or maybe is it a well known event?

    Construct looks sooo awesome! Great effort, hope I'll do something cool with it.

    Thanks!