glerikud's Forum Posts

  • Check the number in the variable like this:

    variable%3=0;

  • I think the most of the performance issues could be solved by offering us methods to load/unload assets & layouts at will and not just automatically by the engine itself.

    In my opinion C2's current "dictatorship" with next to no control about the things mentioned above is a big mistake and I really hope, no I count on C3 to finally bring the right changes to this part of the engine.

    Personally this is a key selling point for me and I honestly wouldn't consider purchasing C3, if it doesn't deliver any improvements for this.

    Just as a side note, I think that C2 is currently the only game engine on the market that doesn't offer features like this.

    (Please feel free to correct me if I'm wrong about this.)

    I think it's due to a browser limitation. This has been requested many times and I really hope that this will be a thing in C3. I know that most projects won't need it, but there are some which do. Having a good automatic method to load/unload assets is a great thing, but having more control is always good. I also think that it would attract more developers.

    I personally fully support Scirra in sticking to their guns (HTML5), focusing on whats important, and do it well (like they have been doing).

    I can't agree more.

    C2 has made some significant improvements in the past years (like Ashley listed them). I love the software, it's a pleasure to work and teach with it. I have to admit, I haven't gotten into iOS development yet, but I can't see any performance related problems in my projects on both PC and Android.

  • I like the idea. The best would be if we could control the preloader a bit more. Not as much as creating a custom loader layout, but maybe changing the color of the loading bar, etc..

  • Looks amazing. Can I request a download link to this?

  • Ashley I know it's an old and closed report, but can you please update the Layer manual page to let users know that the "Initial visibility" don't reset after the layout restart? It shouldn't take more than a minute. It would be fine if you only publish the update with the next stable release.

    I just found myself in that situation where I didn't know how my project does what it does and I couldn't find any actions related to setting the layer visibility. I searched the manual and I found this topic. This is the second time as I recall, because when I first started the project I had this issue as well. Logic dictates that the layer will set it's visibility each layout start based on it's setting in the editor, just like objects do.

    I'm open to ideas. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    Did you try this plugin?

    https://www.scirra.com/store/construct2 ... basic-2546

    https://www.scirra.com/store/construct2 ... am4c2-2545

  • Just take a look in Scirra Arcade

    https://www.scirra.com/arcade/top-addicting-games

    Can you find a 3d game?

    Hope you get your answer.

    https://www.scirra.com/arcade/adventure ... -sky-10785

  • It depends on the complexity of your game, your skills, do you have any assets ready already, are you working in a team or solo, etc.. I'd say it can take up months or even years.

  • Ok, but what NW.js version did you install from here: https://www.scirra.com/nwjs ?

  • I prefer to do a clean, easy to read code. I tend to avoid duplicate conditions and I use functions where they're feasible. It depends on your project though.

  • Take a look az Minidayz:

    https://dayz.com/minidayz

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    it will be way better if we wouldnt have to use the VM, i use one too and its really slows the development process

    True. One of my most expected improvements is the cross-platform editor support. I hope they can fit in a linux version as well, but I understand that the mac version is more important.

  • Until something like that is available you could use one of the numerous windows UI automation and macro tools (they let you record mouse clicks and keyboard entries and play them back, also allow variables for input (to set export names, in your case). There are literally hundreds of those, mainly targeted for automated software testing, but they can be used for a task like yours.

    Please, can you give me some links? It's not related to the suggested feature in my case, but a software that can record mouse and keyboard event and save them in a file or play them back can be invaluable to a current research project. I couldn't find anything like that. I think I'm using the wrong keywords for searching.

  • Thank you for this plugin. I might find it very useful in the near future.

  • DankP3 is right. It's a common method to start with placeholder images. Also, don't forget to keep your ideas/notes/workflow organized. Use Trello ( https://trello.com/ ) or something similar.