gd80's Forum Posts

  • Hello everyone! Does anyone know where there is a multiplayer game template like this game?

    construct.net/en/free-online-games/trouble-terrorist-town-ttt-11314/play

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  • Constructor 3 crashes with an error when trying to place a sprite on a layout. In the stable version.

    And in the beta version everything works except remote viewing for smartphone

    What could be the problem?

    The text of the error in the stable version is below:

    Error report information

    Type: unhandled rejection

    Reason: Error: Cannot read properties of undefined (reading 'Da') TypeError: Cannot read properties of undefined (reading 'Da') at Tz.b_.Da (https://editor.construct.net/r379/projectResources.js:2258:155) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2123:207) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2128:410) at sy.g.J.fc.UP (https://editor.construct.net/r379/projectResources.js:2118:106) at editor.construct.net/r379/projectResources.js:2114:473 at async window.bpb.ld (https://editor.construct.net/r379/main.js:2984:436)

    Stack: TypeError: Cannot read properties of undefined (reading 'Da') at Tz.b_.Da (https://editor.construct.net/r379/projectResources.js:2258:155) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2123:207) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2128:410) at sy.g.J.fc.UP (https://editor.construct.net/r379/projectResources.js:2118:106) at editor.construct.net/r379/projectResources.js:2114:473 at async window.bpb.ld (https://editor.construct.net/r379/main.js:2984:436)

    Construct version: r379

    URL: editor.construct.net

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  • Hi! How do I get the answer choice selected in Flowcharts? I want to make tests. And I don't understand how to do the counting of correct answers. What is the best and easiest way?

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  • Who can help how to set the physics parameters or how to generally make it so that when the player's car collides with the AI car they did not pass through each other, and flew off a little. I put different parameters, but if the player crashes into the AI car it goes through it

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  • Hi. Why is it that when I use pathfinding, mobs get stuck in a sprite with solid behavior. They get partially into it as if they are going in and "freeze" permanently.

  • Maybe different animation frames? One with dirt and one without?

    No, the task is to gradually erase the sprite.

  • You can found eraser in sprite editor

    I meant to remove in the game itself)) Napirmer task to wash the car and the player removes the dirt on the car with a rag.

  • Erasing part of a sprite

    Hi everyone, please share an example where you can erase part of a sprite. For example there is an object, there is dirt on it and the dirt can be wiped off.

  • Hi, I don't know which section to write about payment problems. Anyway, yesterday on my subscription, the Constract system tried to charge my card. But I closed my internet access. I just saw the message now. I'm back online now. How do I renew my current subscription? There's no pay button. Do I just create a new one?

  • Hi, can you please tell me how I can make the Text object resize automatically according to its content? I need to have a fixed width TextBox stretched in height, taking into account the content of the text in it.

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  • Hi everyone! What is the best way to output large text on a layer? For example character description. Mini story. What is the best way to store it and through which elements to output it? Thanks!

    P.S. And also, how can I make this text scroll?

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  • Hi people! Can you tell me if there are any pitfalls and limitations to using webp format in Construct 3 instead of png?

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  • Hello everyone, how can I make my character stop when he collides with a solid object by controlling the virtual joystick? As for example in the behavior of 8Dir

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  • Have a good time, everyone! Please share the source of the infinite world, where you can place impassable objects, walls, etc. I can't figure out how to do it myself. If someone is not sorry, show the source code

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  • Please tell me, how can I calculate the amount of distance traveled by a sprite? For example, if I use pachfinding, I need a sprite to reach the finish line three times. How do I understand that it has traveled for say 100 pixels?