Hi guys, Im having a problem with my bullets not doing damage when colliding. Wondering if someone could shine a ray of light upon my abomination of a project. This is mega simple but wont work and its wrecking me.
Archer and an Enemy_Archer Both have bullets that are spawned On Shoot (Arrow1 and Arrow2).
When arrow collides with the target, arrow is destroyed. 10 is subtracted from Health variable.
Both of them are shooting at each other like i want, the arrows get destroyed on collision, but no reduction in health.
(I also have an Enemy_Ninja, and it seems to work fine on him)
Anyone have any ideas or obvious things to look for?
Thanks in advance