frayt's Forum Posts

  • I don't think it's possible, I've tried a lot of things, but I'm asking anyway.

    the result alwas makes the spriter anim flat

  • don't really understand. anyway, did your character is "solid" too?

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  • you do it by firstly, disable defaults control on your sprite object, on layout, on clicking on it, you will show at left a bar where you will find "default control" of the behavior

    then in the same layout, create object type "keyboard"

    then you have to go in event sheet and creating:

    "keyboard" on W is down => sprite > simulate controle to, left. for exemple

  • I exactly do it like you does.

    I'm even in stress when I switch undo/redo because if a fail, I will lost the path between if you know what I mean

    Just a highlighted event would be so great

  • with undo/redo we can see on left down of the screen what action was toggled.

    Would be so great if we see which one, or at least, at which line that has been done

    Tagged:

  • the event sheet is run from top to bottom, every tick. so the last event will always be validated last. so in the second example your sprite will be set to Not mirrored, at every single tick.

    so this works as intended, but I hope this was only an example, and that you actually not create your events like this..?

    this is what I would do

    lol

  • well maybe you're right so I learned something new but that makes me trouble lol

    questionning my whole conception of event works.

  • I just, for check, create a new project with 1 sprite, and mouse object type.

    So, here is the problem.

    as you can see, this event works. when I move mouse from left to right, spriter mirror.that's pretty strange isn't? I have a lot of xp on construct software so maybe I learned something new, or it's a bug.

    anyway, here, others strange things.

    here, the event don't work. the spriter don't mirror on x.

    so, what do you think?

    Tagged:

  • I have gtx1080ti so that can't be this way and I made update of drivers last night.

    still same.

    google chrome is the worst,

    construct's own launcher is better

    and brave one works really fine

    by the way, my computer makes huge noise when I launch on chrome

    what that can be? I desactivated all extensions on chrome

    same happens with your scirra games, so don't it's my project's poor optimized perf

    still, works well when the preview layout on browser is resized to a mini window.

  • update:

    Ok I exported my game as windows desktop exe, and on full screen it's smooth! like on Brave Browser.

    Guys, I wasted a lot of time to know why I was lagging so my advice is to test on brave browser your game if you encounters lags problem, performance.

  • Hello,

    recently, I noticed that, when I launch my project on full screen, fps goes really down, becomming unplayable, or verry slowly.

    I was using the regular preview layout of construct 3, drag until full screen and lag was starting.

    then I tried with Brave browser and... wow. even colors was looked shinning.

    I'm not here to promote brave, it's just what it is.

    Then I tried chrome and same result as default layout launcher of construct 3, lag, etc...

    So I would like to know why? because everybody using google chrome, so if they play my game, that will be not possible for them

    do you have any explanation?

  • Hello,

    as you can see on the screen, these animation works well when the exact sentence is pronounced.

    but what about a sentence where the word can be found amongs multiple words?

    exemple : jump : animation "jump" goes well

    can you jump? : animation dont trigger

    How can I make event that will search the specific word on "text" to enable animation?

  • thank you for your reply. I tried to switch header and request but that doesn't work.

    Do you know how to do it with query string?

  • Hello,

    I'm trying to retreive data from marketcap.com website, here is what I made :

    that doesn't work

    here are the documentation that I'm using at the beginning :

  • Ashley

    Hello,

    Did you planned to add 3D spherical shape? That would be so great!