frayt's Forum Posts

  • thanks for reply did'nt know that!

  • Problem Description

    ____ My game doesn't work on others browser than me. I tested it with friends, I shared it. In my browser, with my computer, I can play my game but my friends are stuck. They said to me that the game are loading and at the end of the bar, nothings happend, the game doesn't launch ____

    Attach a Capx

    ____ here is my game : http://www.eternalephebe.com/rire/ ____

    _

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    ____ Windows 10 pro 64 bits ____

    Construct 2 Version ID

    ____ 252r ____

  • I'm wondering what is the difference between? Why should we go to construct 3 when we are using construct 2? is there any advantage?

  • I have a sprite that is huge at first time. so I set his ratio scale to minimise his height. But When I do this, my sprite had alliasing. I tried by reducing it before put the sprite in construct but it appears the same problem. Can someone explain me how we have to fix allising of or spriters? what's the advice for a weight of a png picture before putting it on construct?

  • I've used "global" to yes, or tried with regular sprite of construct and still doesnt work

  • and then use these sprite from this layout for every others layout? I want to organise my project so I want to put all my animation/sprite/texte, etc... in one layout and than place them in others with event.

    So I tried it. I used a layout where I put a sprite. then I used event sheet to put a sprite from this layout to another layout, for exemple layout 2.

    All the layout are associate with the same ONE event sheets so I don't understand. why doesnt work?

    ps: I'm using animation from Spriter software

  • okay but when I put on the project construct 2 and I reduce the size, why it will be pixelized? I understand If i grow up the image from a little size that will be pixelized, but reducing is that really make the sprite pixelized?

  • I don't know how sprite resolution works.

    what can I do to maximize the quality of graphics without lost performance ?

    what is the best resolution to use?

    for exemple, I want a good quality of graphic even if I zoom on sprite.

  • up. I really need help

  • please help me I can't continue my project without it. I've tried so much things I don't understand why my project is not minified.

  • The only plugin I'm using is from Spriter. I only use it to export from software spriter to construct 2 my sprite.

  • I can't export my project. I wanna make an exe files by exporting nw.js but doesn't work. can't minify, they ask me if I have java 64 bits and I have it. I've updated construct 2 to beta release 243 but does'nt work. I've used flappy bird project to test and that works, no minify problem. I don't want to share my project here. what should I modify on my project ?

  • I have multiple sprite that spawn In a different part of the map. So their act will be different from each others. I want to make and event that each sprite will act differently by their position.

    for exemple I have a goal and ball. each ball or in a different position in the map and the goal is in the center. I want that each ball go to the goal.

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  • I have one spriteSpawner. I duplicated it so I have 2 SpriteSpawner, with different UID, but the same name.

    I want to make appears another spriter on both SpriteSpawner.

    I tried "for each SpriteSpawner.

    every 5 sec > create spriter on SpriteSpawner.x SpriteSpawner.y

    or just every 5 sec > create spriter on SpriteSpawner. x SpriteSpawner.y

    none works. I really don't understand how "for each" event works.

    could you help me?

  • up